Swedish Game Award Winner 2025

SteamWrecked Award Overlay

SteamWrecked

A Steampunk survival game set in a devastated world where you must explore to survive the harsh desert conditions of this steampunk driven world. In this project my responsibility was mainly around developing the AI in the game and extensive QA Testing and bugfixing. This project ended up winning the Gamer's Choice Award at the Swedish Game Awards 2025 and was also honorably nominated for Best Technology.

UnrealEngine Unreal Engine C++ C++ Jetbrains JetBrains Rider Miro Miro Perforce Perforce

Additional Projects

Rock Paper Scissor

SubOptimal

SUBOPTIMAL is a co-op adventure where you and your crew pilot a submarine with intentionally bad controls which makes for a fun and silly friend slop game. With this project we won three categories at GameTown out of five.

Unreal Logo Unreal Engine C++ C++ RiderLogo JetBrains Rider Miro Logo Miro Perforce Logo Perforce
Rock Paper Scissor

Paper Engine

A 2D based Game engine made from scratch using open source libraries. It has an Entity Component System along with Custom Logging Macros and Lua Scripting. Made to be easy for begineers and new developers to get started with making simple 2D games

C++ C++ C C Lua Lua Github Github Visual Studio Visual Studio OpenGL OpenGL
Vulkan

Ark Engine

My own Vulkan based Game Engine as a side passion project for the sake of learning how to make some more features that openGL doesn't have access to such as dynamic rendering and layer management

C++ C++ C C Github Github Visual Studio Visual Studio OpenGL Vulkan
Rock Paper Scissor

Closed Access Mining Game

A 4-6 Coop mining game where you work as a group to excavate gems and mineral in order to progress in the game. In this project i have been contracted as gameplay programmer and network programmer. Along with continuing with developing our PCG Generator

ue Unreal Engine C++ C++ Visual Studio Jetbrains Rider Miro Miro
Card Game

Unreleased Card Game

A card game project where I have been contracted as a network engineer in charge of matchmaking and multiplayer sessions through Steamworks

ue Unreal Engine C++ C++ Github Github Visual Studio Jetbrains Rider Miro Miro Miro Discord
Work Sample

Animation Rig Work Sample

This was a work sample sent to me by another studio who wanted to with rigging up their spider model with procedural movement, it took a while but i eventually got it working.

Unreal Logo Unreal Engine C++ C++ Github Github RiderLogo JetBrains Rider
NDA‑protected development
Rock Paper Scissor

Rock Paper Scissor Console App

A Python-based Project from when I was tutoring and doing volonteering work for KodCentrum a nonprofit and teaching kids how to get started with programming by making a console app in Python.

Replit Python Github Github Replit Replit
Multithreading

Multithreading in C

A Repository which I was working on with a friend when I was starting to get into learning the win32 api by learning how to multithread in the C language. The program is a counter that starts from 1 to 1000000.

C C Github Github Visual Studio
Ticket Program

Parking App

A Project that I worked on while attending a program in web development where we were tasked with making a parking application in C# and getting used to programming in C#.

C# Visual Studio Visual Studio Github Github

Get In Touch

I'm always open to discussing new projects, creative ideas, or opportunities to be part of an ambitious vision. Feel free to reach out.

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